RUBIKA

RUBIKA VIDEO GAME

Game Design

➕ JOB DESCRIPTION

Game Designers are in charge of the game design. Their objective is the immersion and the pleasure of the player. The means to achieve this are the narration, the game mechanics, the gameplay and all the interaction possibilities offered to the player.

➕ YOUR QUALITIES

Passion for video games, good communicator, taste for computer tools, sense of analysis, creativity, general culture, rigour, team spirit.

PRESENTATION

The RUBIKA Video Game Design training trains high-level creative and technical people ready to enter the video game market.

Technical and demanding, the training places students in conditions similar to those of a professional studio. Students learn how to create strong interactive experiences, using a game system and its gameplay mechanisms. Real architects of the video game, they handle each video game production aspect (game design, scenario, programming, marketing) and work hand in hand with Game Artists and Game Programmers.

The last year is devoted to the creation of a team game prototype, presented in front of a professional jury. This project allows students to put into practice the skills acquired during their training.

TRAINING PLAN

GROUNDING

PROJECT

BOARD GAME CREATION IN TEAM

PROJECT

VIDEO GAME CREATION IN TEAM

WORKSHOP

ANATOMI
DIGITAL PAINTING
CHARA DESIGN

CONSOLIDATION

PROJECT

2 VIDEO GAMES CREATION IN TEAM

WORKSHOPS

UNITY
CASUAL GAMING

PROFESSIONALIZATION

PROJECT

2 MOBILE VIDEO GAMES CREATION IN TEAM

WORKSHOPS

ZBRUSH
MONETIZATION

INTERNSHIP

2 MONTHS

Equivalent to 180 European Credit Transfer System (ECTS)

MASTERY

PROJET

VIDEO GAME PRODUCTION IN TEAM

WORKSHOP

3D ANIMATED SEQUENCES REPRODUCTION

INTERNSHIP

2 TO 4 MONTHS

EXPERTISE

PROJECT

VIDEO GAME PROTOTYPE INTENSIVE PRODUCTION IN TEAM

INTERNSHIP

3 TO 6 MONTHS

Certified Level 7 European Qualification Framework

TRAINING OBJECTIVES

$

CREATE

Prototypes of fun and immersive games

$

UNDERSTAND

The production line of a video game

$

MASTER

Design methods and tools

$

MANAGE

A multidisciplinary team with no hierarchical links

$

DEVELOP

A playful culture and a spirit of analysis

$

ACQUIRE

The working methods of a professional studio

TEACHINGS

GENERAL / PLAYFUL CULTURE

Video game history, history of civilizations, playful culture, playful analysis, English…

LEVEL DESIGN / SOUND DESIGN

Design of game levels, management of difficulty progression, practice and use of sound…/p>

DIGITAL TOOLS

Prototyping and development tools: Unity 3D, Unreal Engine 4, Sketchup, ProBuilder, Adobe…

GAME DESIGN

Definition of a game concept, development of a gameplay, elaboration of a game system…

CREATIVITY TECHNIQUES

Creative development, brainstorming techniques, mind mapping, formalization of ideas…

COMMUNICATION / MANAGEMENT

Production management, team management, oral expression, copyright in video games, marketing…

ADMISSIONS

Accessible from BAC to BAC+3 (from high school graduation to degree level), the training is aimed at students who are passionate about video games, with great imagination, good analytical mind and an excellent level of general culture. Students are selected through an entrance exam, a motivation interview and their portfolio review.

COMPETITION DATES

➔ February 18, 2021
➔ February 19, 2021
➔ February 25, 2021
➔ February 26, 2021
Registration deadline: February 10, 2021 (opening soon)

N

REQUIREMENTS

➔ Creative mind, very good imagination
➔ Technical fiber
➔ Strong general and specialized culture
➔ Aptitude for teamwork

TUITION FEES

➔ Bachelor cycle: 8300€/year
➔ Master Cycle: 9500€/year
Possibility of scholarships

JOBS AND CAREERS

The video game field is dynamic and job-creating. The latest figures for the video game market in France have broken all records: 4.9 billion euros turnover in 2018, a 15% growth in one year. Digital purchases of video games have reached nearly €1 billion, representing 67% growth. It is the world’s leading entertainment market ahead of music and cinema. There are 572 companies in the French industry (at the end of March 2019), among which Ubisoft stands out in terms of job offers.
 

The Game Design training opens up a multitude of outlets and job opportunities:

— Game Designer
— Level Designer
— Narrative Designer
— System Designer
— Economic Designer
— Content Designer
— Gameplay Designer
— UX Designer
— and many others…

TESTIMONIES

“RUBIKA students are used to working in teams. This allows them to integrate very quickly on projects and to be operational. »

Amandine Dobrowolski

Talent Acquisition , Ubisoft, France

« RUBIKA allowed me to discover all the different jobs in the video game industry, so I knew which one best suited me. »

Florian Croquet

Production Manager, Eisko

« RUBIKA familiarizes students with the expectations of the industry thanks to numerous juries, practical projects and professional speakers »

 
Caroline Bitterly

Quest Designer, Guerilla Games, Amsterdam

“RUBIKA integrates into its course all the aspects present in a video game production »

Geoffroy Calis

Senior Lighting Artist, Ubisoft, Montréal

STUDENT PROJECTS

ANY QUESTIONS ?
WRITE US