RUBIKA

TRAINING

ART & DESIGN PREP CLASS

This intensive training allows you to upgrade yourself artistically and culturally in order to move towards the professions of graphic design, animation, game art or industrial design.

PRESENTATION

Preparatory Class is aimed at high school graduates wishing to move towards artistic professions, animation, game art or industrial design jobs. The objective is to give you every chance to pass the entrance exams of the best schools and more particularly in the fields of animation, video game or industrial design.

This year of training aims at learning the artistic grounding (observational drawing, volumes, creative methods, illustration, etc.) and building your portfolio.

The teaching program offers a variety of classes and workshops. The study of academicism and drawing techniques basis are at the heart of the training, allowing students to acquire a solid grounding in applied working methods.

Throughout the year, students benefit from the support of professionals in the field of artistic and digital creation.

TRAINING OBJECTIVES

$

ENRICH

His/her general and artistic culture

$

PROMOTE

Teamwork and exchanges

$

DEVELOP

Oral and artistic expression

$

REFINE

His/her study project

$

ACQUIRE

Artistic creation tools and techniques

$

BUILD

His/her application file + portfolio

TEACHINGS

OBSERVATION DRAWING

Faithfully represent an observation made with the naked eye, learn how to look, break down, analyze an object…

COLOR

Explore all aspects of color in visual arts: use, choice, harmony…

Perspective

Learn perspective and three-dimensional drawing, the placement of vanishing points and the skyline

CREATIVITY / METHODOLOGY

Learn creativity techniques, develop a creative vision, a creative methodology…

LIVING MODEL

Learn to sketch and to perfect oneself in the representation of the body, its forms, its proportions…

ILLUSTRATION / GRAPHICS

Cover all the techniques needed to become an illustrator: drawing, composition, imagination…

VOLUMES (MODELLING)

Study of volume through observation. Learning how to make volumes by the technique of modelling.

HISTORY OF ART / CULTURE

Draw up a panorama of the history of the game/animation. Study the history of art’s various artistic currents.

ADMISSIONS

Accessible at the BAC level (High school graduation), from any tracks, the training is aimed at curious and passionate students, with a creative basis, wishing to upgrade their artistic level to move towards graphic design, animation, game art or industrial design jobs. Students are selected through an entrance exam (drawing test), examination of the candidate’s file and an individual interview.

ENTRANCE EXAM DATES

➔ April 24th, 2020
Registration deadline: April 10th, 2020

N

REQUIREMENTS

➔ Graphic basis (drawing)
➔ General culture and sense of observation
➔ General culture and sense of observation

TUITION FEES

➔ 5250€
Including registration for the entrance exam to the Bachelor cycle.

CONTINUATION OF STUDIES

Students enrolled in the Preparatory Class are automatically registered for the RUBIKA Bachelor’s entrance exam and are free to apply.

The targeted graduation allows access to numerous trainings:

— Bachelor RUBIKA Animation
— Bachelor RUBIKA Game Art
— Bachelor RUBIKA Design Produits
— Bachelor RUBIKA Design Transport
— and many others not only at RUBIKA…

TESTIMONIES

“The Prep Class gave us all the basics we needed to start the bachelor’s degree with confidence. The teachings allow us to progress and understand quickly. »

Roxanne Cattet (Preparatory Class 2018-2019)

Student in Animation / 1st year, RUBIKA Montréal

“The RUBIKA Preparatory Class allowed me to increase my graphic level and to have a more critical eye on my projects. »

Matthieu Hue (Preparatory Class 2018-2019)

Student in Video Game, RUBIKA Montreal

Équipe pédagogique

Pedagogical coordinator

MARIE-PAULE SALAH

 03 61 10 12 40
 Email MARIE-PAULE

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