RECRUIT YOUR FUTURE EMPLOYEES
Throughout the year, RUBIKA organises events that allow you to come and recruit your future talents. These meetings allow students to confront the realities of the market and professionals to identify profiles that correspond to their needs.
Take part in our recruitment days:
➔ 2D Animation: Friday 17 February 2023
➔ 3D Animation: Friday 31 March 2023
➔ Portfolio Day Animation 2023: 12 & 13 July 2023
➔ Video Game: February 2023
➔ Design – 3rd year: Wednesday 24 May 2023
➔ Design – 5th years: November 2023
Would you like to send us an internship or job offer? Please contact our Corporate Relations Manager at email@example.com.
TAKE PART IN THE END-OF-STUDIES JURIES!
Each year, more than 100 professionals from the worlds of animation, video games, and design participate in the evaluation of students during the end-of-study juries. Becoming a juror means sharing a decisive moment in a student’s education by giving your opinion as a professional. It is also a privileged moment with students who may be part of your future teams. Would you like to take part in the end-of-study juries? Please contact us at firstname.lastname@example.org.
SHARE YOUR EXPERIENCE
Companies play an active role in our students’ education. There are many opportunities for collaboration between the school and companies: conferences, master classes, participation in school events, afterworks, etc.
BENEFIT FROM OUR EXPERTISE
RUBIKA offers educational partnership agreements to companies. The goal of these partnerships is to have our students work on innovative subjects and prepare them for their future responsibilities. For the company, they are an opportunity to develop a collective innovation dynamic while benefiting from the expertise and creativity of our students.
PROSPECTIVE DESIGN WORKSHOP
The prospective design workshop is a design workshop format in which 12 to 20 students work under the supervision of a designer who specialises in creativity techniques and industrial foresight to solve problems assigned by partner companies.
The end result is the production of a large volume of ideas, preconcepts, and prospective concepts.
Please contact Anne-Sophie PREVOST, Director of Development and Partnerships for the Design Programme, at email@example.com with any questions about educational projects.