DESIGN DEPARTMENT
Interaction Design
The Interaction Designer designs digital products and services: applications, software, connected objects… His/her field of activity covers many sectors: industry, mobility, transport, education, medical, video games…
PRESENTATION
The Interaction Design training aims at curious and empathetic students with excellent analytical skills and willing to improve the way people, products and services interact.
Students learn how to design digital products and services. To do so, they will have to define the way people, products and services interact through an interface (screen, voice, movement…). They will imagine the shape and behavior of objects, interfaces or environments. The interactions at stake will concern both the digital dimension of products and their physical and mechanical dimensions.
The course includes two internship periods and ends uo with a pre-employment semester. Most of the internship hiring are made abroad, in a multitude of sectors.
TRAINING PLAN

PROFESSIONALIZATION
PROJECT
TEAM PROJECT WITH YEAR 4 & 5
WORKSHOP
2 CREATIVES CLASS + MASTER CLASS


Equivalent to 180 European Credit Transfer System

MASTER
INTERNSHIP
5 MONTHS
PROJECT
TEAM PROJECT WITH YEAR 3
WORKSHOP
3 MASTER CLASS + 1 PROSPECTIVE WORKSHOP

EXPERTISE
PROJECT
TEAM PROJECT WITH YEAR 3
PROJECT
THESIS PERSONAL PROJECT
WORKSHOP
MASTER CLASS + PROSPECTIVE WORKSHOP
PRE-EMPLOYMENT INTERNSHIP
5 MONTHS


Certified Level 7 European Qualification Framework
TRAINING OBJECTIVES
DEVELOP
A culture and expertise as a designer
ILLUSTRATE
Concepts using 2D/3D tools
ANALYZE
Creative specifications
PROPOSE
Innovative solutions with high added value
ACQUIRE
A project design methodology
PROTOTYPE
Solutions and test them to validate their viability.
TEACHINGS
Perspective
To study perspective construction principles to represent a 3D volume on a flat surface.
SKETCH / DRAWING
Master the techniques of drawing by hand to express and represent ideas.
DESIGN METHODOLOGY
To identify the stakes and particularities of managing a design project. Apply a rigorous and creative project methodology.
MANAGEMENT
Learn how to manage a multidisciplinary team, share a creative vision, in cross-functional mode.
SCULPTURE / VOLUME
Question volume and space by making sculptures and models in clay.
CAD
To master all the techniques and software for modelling and digital retouching.
GENERAL AND SPECIALIZED CULTURE
To provide an overview of design history. To study the history of art’s various artistic currents.
PROJECT MANAGEMENT
Production management: organizational tasks, planning, project follow-up, production, communication, etc
ADMISSIONS
Accessible from BAC to BAC+4 (from high school graduation to 4th year university level), the course is aimed at students who are curious and empathetic, with a good analytical mind, wishing to improve their daily life objects and explore new needs. Students are selected through an entrance exam, a motivation interview and their portfolio review.
COMPETITION DATES
BACHELOR :
➔ February 18th, 2021
➔ February 19th, 2021
➔ February 25th, 2021
➔ February 26th, 2021
Registration deadline: February 10th, 2021
MASTER :
➔ April 23rd, 2021
Registration deadline: April 14th, 2021
REQUIREMENTS
➔ Graphic skills (drawing)
➔ General culture and sense of observation
➔ Aptitude for teamwork
TUITION FEES
➔ Bachelor cycle: 8250€/year
➔ Master Cycle: 9500€/year
Possibility of scholarships