RUBIKA

FORMATION UX DESIGN

DURATION OF THE COURSE

5 YEARS

Admission Level

FROM HIGH SCHOOL TO 4 YEARS OF HIGHER EDUCATION

CAMPUS

VALENCIENNES

Tuition Fees

FROM 8250€ PER YEAR

DIPLOMA LEVEL

RNCP LEVEL 7

THE UX DESIGN COURSE

The UX Design course at the RUBIKA School of Design is aimed at curious and empathetic students with excellent analytical skills who want to improve the way people, products and services interact. The aim is to learn how to design fluid and efficient interaction systems that meet the needs of users. These systems concern the digital dimension (e.g. a telephone interface) as well as the physical dimension (e.g. interactions with a vehicle) or the human dimension (e.g. experience in a public place).

In order to carry out these projects, students learn the methodology used in design studios around the world: exploratory research, ideation phase, feasibility analysis, concept development, prototyping and communication. Most of the courses are taught by working professionals (designers, graphic artists, illustrators, game designers, etc.) who combine their passion for experience and teaching. A large part of the training is also devoted to management, with practical application during the numerous group projects.

The objectives of the training are :

  • Develop a UX designer culture and expertise
  • To analyse (and write) a creative brief
  • To acquire a user-oriented design methodology
  • Master the 2D/3D representation tools to express ideas
  • Propose innovative solutions with high added value
  • Prototype and test solutions

The course includes periods of internship and concludes with a semester of pre-employment. The need for UX Designers is expressed in many sectors of activity: e-commerce, communication or design agencies, connected objects, telephony, public services, entertainment, leisure, and many others.

THE UX COURSE IS FOR YOU IF…

➔ You are empathetic and have good observation skills
➔ You have a taste for technical and problem solving skills
➔ You want to design complex interaction projects, focused on the user experience
➔ You like storytelling whose goal is to generate emotion
➔ You aspire to a strategic position in a French or international company
➔ You are looking for an international school with a large network of graduates

BECOME UX DESIGNER IN 5 YEARS

Fundamentals

PROJECT

PHYSICAL PROJECTS (E.G. BOARD GAME)

WORKSHOPS

2 INTENSIVE WEEKS + 1 MASTER CLASS

INTERNSHIPS

1 MONTHS

Consolidation

PROJECT

DIGITAL PROJECTS
(E.G. AUGMENTED REALITY PROJECT)

WORKSHOPS

3 INTENSIVE WEEKS + 1 MASTER CLASS

SEMESTER ABROAD

4 POSSIBLE MONTHS AT RUBIKA MONTRÉAL

INTERNSHIP

2 MONTHS

Putting it into practice

PROJECT

HUMAN INTERACTION PROJECTS (E.G. LIFE EXPERIENCE IN THE SCHOOL)

PROJECT

PROJECTS ENTRUSTED BY A COMPANY (IN COLLABORATION WITH THE DESIGN AND/OR VIDEO GAME STREAMS)

WORKSHOP

2 CREATIVE WEEKS + MASTERCLASS

Mastering

INTERNSHIP

> 5 MONTHS

PROJECT

MULTI-INTERACTION PROJECT (E.G. PERSONAL RESEARCH PROJECT, COMPANY PROJECTS)

WORKSHOP

3 MASTER CLASS + 1 WORKSHOP PROSPECTIF

Expertise

PROJECT

PROJECTS ENTRUSTED BY A COMPANY WITH TEAM MANAGEMENT

PROJECT

PERSONAL RESEARCH PROJECT

WORKSHOP

MASTER CLASS + WORKSHOP PROSPECTIF

INTERNSHIP

> 5 MONTHS

State-certified diploma at Level 7 of the RNCP (National Directory of Professional Certifications) ⭐

LESSONS

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SKETCH / DRAWING

Mastering traditional drawing techniques to express and present ideas.

TOOLS / PROTOTYPING

Bringing an idea to life in volume (physical or 3D) to test a value proposition.

ANALYSE ET CREATIVITY

Acquire an iterative, rigorous and creative methodology.

CULTURE

To provide a general overview of the history of interaction design.

MANAGEMENT

Managing a multidisciplinary team for the success of the project. Sharing a creative vision.

PROJECT MANAGEMENT

Ensure production management: organisation, planning, project monitoring, production, communication, etc.

EXAM & ADMISSIONS

Accessible from BAC to BAC+3, the course is aimed at creative, rigorous and technical students, passionate about video games or design, wishing to challenge themselves on interaction projects. Admission is by exam, interview and presentation of a portfolio.

THURSDAY, FEBRUARY 17

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9H00-18H00

VALENCIENNES

EXAM BACHELOR UX DESIGN

FIRST YEAR AND PARALLEL ADMISSIONS

The exam consists of a general and specialised culture test, three creativity tests and an oral motivation test where the candidate supports his/her portfolio. The deadline for registration for the exam is midnight on 09 February 2022. An invitation is sent by e-mail a few days before the date of the tests. The results of the exam are sent by e-mail from 15 March 2021.

FRIDAY, FEBRUARY 18

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9H00-18H00

DISTANCE

EXAM BACHELOR UX DESIGN

FIRST YEAR AND PARALLEL ADMISSIONS

The exam consists of a general and specialised culture test, three creativity tests and an oral motivation test where the candidate supports his/her portfolio. The deadline for registration for the exam is midnight on 09 February 2022. An invitation is sent by e-mail a few days before the date of the tests. The results of the exam are sent by e-mail from 15 March 2021.

THURSDAY, FEBRUARY 24

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9H00-18H00

DISTANCE

EXAM BACHELOR UX DESIGN

FIRST YEAR AND PARALLEL ADMISSIONS

The exam consists of a general and specialised culture test, three creativity tests and an oral motivation test where the candidate supports his/her portfolio. The deadline for registration for the exam is midnight on 09 February 2022. An invitation is sent by e-mail a few days before the date of the tests. The results of the exam will be sent by e-mail from 15 March 2021.

FRIDAY, FEBRUARY 25

}

9H00-18H00

VALENCIENNES

EXAM BACHELOR UX DESIGN

FIRST YEAR AND PARALLEL ADMISSIONS

The exam consists of a general and specialised culture test, three creativity tests and an oral motivation test where the candidate supports his/her file with the help of his/her portfolio. The deadline for registration for the exam is midnight on 09 February 2022. An invitation is sent by e-mail a few days before the date of the tests. The results of the exam will be sent by e-mail from 15 March 2021.

FRIDAY, APRIL 22

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9H00-18H00

VALENCIENNES

EXAM MASTÈRE UX DESIGN

ENTRY IN THE FOURTH YEAR

Admissions to the Master’s in Game Programming exam are open to students with a Bac+3 in the field of video games or programming.

The exam consists of a general and specialised culture test, two creativity tests and an oral motivation test where the candidate supports his/her file with the help of his/her portfolio. The deadline for registration for the exam is midnight on 13 April 2022. An invitation is sent by e-mail a few days before the date of the tests. The results of the exam are sent by e-mail a fortnight after the exam.

If your application is accepted, you will have to fill in your application form within the time limit announced in the e-mail (about two weeks), otherwise your place will be offered to a candidate placed on the waiting list.

To access this training, it is advisable to take a baccalaureate with a scientific and technical component (formerly SSI) or an STD2A baccalaureate. However, we open our courses to all baccalaureate holders, regardless of the type or speciality of their baccalaureate.

JOBS AND OPPORTUNITIES

The UX Design training allows access to key positions in an integrated design department, an SME or a specialised agency. However, an increasing number of graduates choose to work as freelancers or consultants.

The graduate will be able to access a number of professions:

– UX Designer
– Interaction Designer
– UX Researcher
– UI Designer
– Service Designer
– UX Writer
– Facilitator
– and many others…

TESTIMONIALS

« After 5 years of study at Rubika, I have accumulated all the necessary skills to apply to the biggest design agencies in the market. »

Clara Rotsaert

3D Modeler, KISKA (AUTRICHE)

« The constant exchange around projects allows us to enrich our skills in a fluid and intensive learning process […] which favours professional integration. »

Arik Schwarz

Apparel Designer, Solognac, BORDEAUX

« Long-term projects carried out in partnership with industrialists allow us to be quickly immersed in the reality of the market and to understand what a customer can expect. »

Corentin Bourret

Industrial Product Designer, Forpeople, UK

« The richness of RUBIKA lies in the cross-projects between the different classes, both from a human and professional point of view ».

Brice Benoît

Lead designer, Oxelo / Decathlon

Project Gallery

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