RUBIKA

TURN YOUR PASSION INTO YOUR PROFESSION!

For more than 30 years, RUBIKA has been training high-level creative people adapted to the requirements of professional world. Our teaching methods have enabled us to become a reference in the 3D animation, video game and design sectors.

Our school is founded on a simple principle: to accompany students in their creative vocation, to turn their passion a profession of the future. This historic promise guides us through the changes that our professions are undergoing, both culturally and technologically. Each year, we innovate to adapt to the changes in the sectors.

Your success depends on the acquisition of a high level of technical expertise. In addition to this requirement, you must be able to work in a team on difficult projects requiring a strong individual and collective investment. Finally, students must have a good level of general culture in order to be able to produce original, high-quality ideas. They will then have all the necessary background to become major players in video games, 3D animation or design.

RUBIKA also has an international presence with 3 campuses and several partners abroad. The international dimension has become a must for our professions. Our network of more than 4,000 graduates, nearly half of whom work abroad, is proof of this.

RUBIKA is proud to count on high-level lecturers/speakers, a committed team and passionate students who have been responsible for the success of our school for over 30 years.

If you are passionate and want to try a personal and professional adventure, our different programmes are waiting for you. Don’t hesitate to try your luck by registering for the entrance exam.

Stéphane André
Chief Executive Officer

2 CAMPUSES
Valenciennes, Montreal

+1200 students
on 3 campuses

+5000 graduates
in +50 countries

+800 awards
in 30 years

+100 PROFESSIONAL
LECTURERS

44% of gratuates
expatriated within 6 months

+300 partner
companies

+20 partner
universities

EDUCATIONAL MODEL

RUBIKA’s pedagogical model aims to strike a balance between cultural, artistic, and technical teaching. Our mission is to train professionals who are committed, competent, and quickly operational in positions sought by companies.

The courses are focused on learning theoretical knowledge and « core professional » skills. Throughout their training, students are challenged on practical projects, during which they are given a great deal of creative autonomy. This experiential learning ensures that students quickly become professionals, forging their personal organisation and their culture of collaborative work.

To reach the level targeted by the diploma, our students are confronted with an important workload and a requirement of rigour. The teaching staff assists students in learning how to optimise their working time, follow instructions and deadlines, communicate… but also to take time to rest and relax. These skills are essential to their future personal and professional lives.

This is why RUBIKA has an excellent placement rate in companies (more than 90% for the last three promotions).

A RECOGNISED SCHOOL

RUBIKA enjoys a worldwide reputation among professionals in our sectors:

State-recognised diplomas in France (RNCP level 7) and in Canada (AEC)
Best Video Game School according to the Figaro Étudiant ranking (since 2015)
Favourite School of Video Game Professionals according to the L’Étudiant ranking (since 2018)
Best Animation School according to the Figaro Étudiant ranking (since 2018)
Best European Animation School according to the Animation Career Review (2019)
World’s Top 5 Best Animation Schools according to Animation Career Review (2021)
Projects awarded and selected in the biggest festivals around the world (4 awards at SIGGRAPH, Red Dot Design Awards, Ping Awards for Best Video Game…)

The school’s excellent reputation is also based on the placement rate of its graduates.

Our history

RUBIKA was born of the merger of three pioneering schools in digital creation: the Institut Supérieur de Design (Higher Institute of Design 1988), Supinfocom (1988) and Supinfogame (2001). Created by the Chamber of Commerce and Industry of Grand Hainaut, these schools have distinguished themselves by the implementation of a pedagogy that is as close as possible to the needs of companies.

Present on 3 campuses in Valenciennes (France), Montreal (Canada) and Pune (India), RUBIKA is well recognized by professionals in the animation, video game and industrial design industries.

OUR CAMPUSES

RUBIKA VALENCIENNES 🇫🇷

ANIMATION | VIDEO GAME | DESIGN

Founded in 1988, RUBIKA Valenciennes has a wide range of courses in 2D/3D Animation, Video Game and Design. Our campus offers an optimal working environment, with state-of-the-art equipment: 4K screening rooms, render farms, production studios…

RUBIKA MONTREAL 🇨🇦

ANIMATION | VIDEO GAME

Launched in 2015, RUBIKA Montreal offers practical courses in Animation and Video Game. Our campus is located in Mile-End, known as a dynamic and artistic neighbourhood. It provides brand new premises, offering a stimulating environment for studies.

RUBIKA PUNE (INDIA) 🇮🇳

ANIMATION | VIDEO GAME | DESIGN

For more than 10 years, RUBIKA Pune has offered a wide range of postgraduate courses in Animation, Video Game and Design. The city is also known as the «Oxford of the East» due to the presence of numerous well-known educational institutions.

OUR STRATEGY

RUBIKA is an innovative learn-and-practice school where young creatives get the training, tutorship and resources they need to turn their passion for video game, animation or design into a profession.

RUBIKA’s pedagogical model aims at reaching a balance between cultural, artistic and technical teachings. These skills are those expected by recruiters. Throughout their training, students are challenged on individual and collective projects. This experiential learning ensures students a rapid professionalization, forging their personal organization and their culture of collaborative work. To reach the level targeted by the diploma, our students are faced with a heavy workload and rigor requirements.

The curriculum of each program is shaped following the need of its related industry (animation, video game or design) with the goal of achieving a 100% placement rate. Classes are taught both by teachers and professional lecturers, ensuring a balance between academic and professional teaching.

RUBIKA’s local anchoring is fundamental. Contributing to the economic and social development around our campuses is a great opportunity to establish sustainable links with local actors. It is also a way to federate and raise awareness among our students about commitment and solidarity.

International opening has always been a priority for RUBIKA and is a key element of our strategy. The school is involved in a variety of partnerships which may concern training, corporate relations, research or the opening of campuses in emerging countries (India, Kenya). This positioning is essential for the school’s development and gives students a different view of the world, giving a particular dimension to their curriculum.

OUR VALUES

RUBIKA is committed to a set of core values that underpin the vision of the school : trust, respect, engagement and audacity. These principles have been designed for both students, staff and lecturers.

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EXCELLENCE

Our search for excellence calls for high standards for ourselves and for our students. Our ambition is to be recognised and recommended by all our stakeholders (students, parents, companies).

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AUDACITY

RUBIKA has always favoured creativity, risk-taking and differentiation, both in our pedagogy and in our students’ projects. This audacity is based on a good level of general culture and the ability to develop original thinking.

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TRUST

We develop with our students a relationship of transparency and proximity based on mutual trust, attentive listening, sharing the school’s objectives and values, and the search for excellence

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RESPECT

Respect is the basis of our relationship. RUBIKA is committed to ensuring that everyone’s difference is taken into consideration, as well as their professional and personal aspirations. Accompanying passions, letting personalities blossom and cultivating a spirit of openness are part of this spirit of benevolence.

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EQUITY

RUBIKA is a signatory of an Equity, Respect & Ethics Charter committing us to respect fundamental values: transparency, diversity, non-discrimination and equity. Our objective is to achieve a better balance of representation within our workforce. These issues affect us directly since they are encountered in the industries in which we train.

OUR DIPLOMAS

BAC+5 🇫🇷
« DIGITAL DIRECTOR »

LEVEL 7 EUROPEAN QUALIFICATION FRAMEWORK

(code NSF 323) offcialy published on February 28, 2001 and renewed on December 16, 2019

BAC+5 🇫🇷
« VIDEO GAME DIRECTOR »

LEVEL 7 EUROPEAN QUALIFICATION FRAMEWORK

(code NSF 323) officialy published the on May 12 and renewed on December 31, 2015

BAC+5 🇫🇷
« MANAGER IN DESIGN INGINEERING »

LEVEL 7 EUROPEAN QUALIFICATION FRAMEWORK

(code NSF 200n) officialy published on March 3, 2007 and renewed on March 17, 2016

AEC 🇨🇦
« NTL.1J RÉALISATION
D’UN FILM D’ANIMATION NUMÉRIQUE »

ATTESTATION D’ÉTUDES COLLÉGIALES

(Référence : NTL.1J) certified by the Ministry of Education and Higher Education

AEC 🇨🇦
« NTL.1M RÉALISATION ARTISTIQUE ET TECHNIQUE DE JEUX VIDÉO »

ATTESTATION D’ÉTUDES COLLÉGIALES

(Référence : NTL.1M) certified by the Ministry of Education and Higher Education