RUBIKA

PILLAR OF SKYLINES

Concept

Plongez entre les horizons d’un monde sans limite, découvrez ses merveilles et brisez ce qu’il reste des anciennes chaînes.

L'équipe

Flavien Birette

Game designer
Gameplay programmer

Boris Kolimaga

Lead artist
Environment artist

David Liu

Game designer
Level designer

Aloïs Mispelon

Game Designer
Graphics programmer

Patrick Monville

Lead programmer
System programmer

Nicolas Nowak

Animator
2D/3D artist

Gwendal Reuzé

Lead game designer
Gameplay programmer

 

Antoine Villecroze

Producer
2D/3D artist

 

Galerie